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    Garth

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    Garth is an elluryan warrior and the current King's Right Hand. Known as "The Strongest Man in the Kingdom" he helps maintain the law in the kingdom and serves as its protector.

    Garth
    “You betrayed our king- with your life you’ll pay"
    Details
    AliasesThe Strongest Man in the Kingdom
    OccupationKing's Right Hand
    AffiliationKingdom Elluryah
    Place of BirthElluryah
    Physical Description
    SpeciesHuman
    GenderMale
    Height6'9"
    Weight452lb
    Appearances
    Appears inLegend of the Light Gem, Arcane Profane, The Storm

    Appearance

    Garth is an exceptionally large, muscular man. Known for his intimidating presence, he towers over most creatures of Elluryah, human or not.

    He is almost always seen clad in his Royal Armor, which is designed to counter most magical attacks.

    Personality

    Garth is a stoic, serious warrior with an unyielding loyalty to his kingdom. Above all he treasures maintaining peace and justice within the kingdom, to a sometimes questionable degree.


    Relationships

    Wade

    Garth is Wade's commander, ally, and friend. Garth fully trusts Wade to have his back in battles- both physical and political. Garth is protective of Wade, and vents his feelings only to him. Wade tries to see Garth’s perspective on things, and keep him in check emotionally when necessary.


    Ghael

    Garth and Ghael do not have a personal relationship, but they certainly keep a close eye on one another. While he has an inherent dislike of witches and mages, Garth seems to hold some level of respect for Ghael the Witch, who helped save the kingdom in it's darkest hour.

    Ghael's action directly saved the past king's son, an action for which Garth holds immense gratitude. The experience they shared pushing back the enemy that threatened their land resulted in a mutual understanding of sorts, so the two mostly try to avoid crossing paths. Garth allows Ghael and her students to live in the outskirts of the kingdom, even though any other known magic users would be persecuted. He does, however, state that he would not hesitate to crush them if they were to get in the way of his objective of justice.

    Ghael is glad the Ellurian army is led by such a powerful figure, but doesn’t trust his judgment at all. Garth, similarly, understands the great power that Ghael wields, but feels that her agenda must be shady since she turned down the king’s offer to join his army.

    The Shifting Sands

    Garth despises The Shifting Sands. He believes that to align oneself with a faction that brazenly ignores the king’s law is to spit in his face. He believes this goes beyond committing a simple crime, and deserves a punishment to match.

    The Novis

    Garth despises The Novis as well. He saved the current king of Elluryah (then the prince) from The Novis when the cult attacked the royal family twenty years ago. He witnessed their power and treachery firsthand, and made a lifelong vow to destroy anything associated with them.

    Garth's Father

    Garth’s father put an immense amount of pressure on his son. Anything less than an exemplary performance was considered failure. Garth was derided and beaten by his father, allegedly as part of his training. Garth carries many scars left by his father, only a few of them being physical.

    Percival

    Abilities and Powers

    Strength

    Garth is immensely physically powerful, widely considered to be the strongest man in all of Elluryah. A frequently recited anecdote in Elluryah tells of a time he lifted a horse and its rider to prevent them from fleeing, and threw them onto the ground. His warhammer is said to weigh 100 pounds, yet he swings it with ease.

    Weapons

    Garth's weapon of choice is a massive warhammer, weighing at about 100 pounds, which he wields almost effortlessly. His armor is nigh impenetrable, made from the rarest and strongest of metals, and custom fitted to his massive frame.

    Combat

    Even beyond his physical abilities, Garth’s tremendous tenacity is enough to inspire his allies and intimidate his enemies. Garth’s position as the King’s Right Hand also lends him a very high degree of political power. Mobility and range are Garth’s shortcomings, but they are thoroughly covered by his second-in-command Wade.


    History

    Ch.1: Legend of the Light Gem

    In “The King’s Right Hand” Garth takes custody of Ulric from Kat, Astrid, and Grub. He and Wade lead him west through Forsyth Forest, back toward Bristol. When Ulric notices that his shackles are damaged and attempts to flee, Garth uses the situation to justify smashing the prisoner with his hammer. Garth had intentionally chosen the damaged shackles.

    Ch.3 Scars

    In “A Terrible Fate” it is revealed that Sloan begged Garth to spare a few soldiers to face Silver, but that Garth scoffed and shooed him away.


    Ch.4: Arcana Profane

    In “The Setting Obscene” Garth and Wade investigate a violent crime scene. Garth laments the state of affairs in Elluryah, focusing on the plethora of dangerous and unaligned figures.

    In “Kat and Mouse” Garth shows up just as Kat, Astrid, Nora, and Shina’s fight is coming to its climax.

    In “Mismatch/Impact” Garth takes control of the scene, forcing Nora to try to flee. She blasts a barrage of icicle shards at Wade in the process, but he also fires an arrow into her thigh, which immobilizes her. This enrages Garth, who smashes her leg with his hammer. He raises it to finish her off, but Wade tells him to stop. Garth threatens everyone else on the scene to stay out of his way.


    Ch.5: Silver and White

    In “The Mage” the titular mage informs Nick that Garth is aware of his presence in Bristol.


    Ch.6: The Storm

    In “Black as Thunder” Garth arrives at the Novis base as Kat, Astrid, and Grub finish off the dozen lesser cultists. “White Robe” shows himself, and invites the intruders to attack. Garth promptly accepts, but White Robe gingerly catches a full swing of his hammer. Garth manages to surprise his opponent and break several ribs with his sole clean strike of the encounter. White Robe then unveils his “big boy attack,” in which he launches an unseen blast of energy at Garth from twenty feet away, which knocks the soldier unconscious.

    Ch.7: Something Fierce

    Trivia

    • Garth's Hammer is stated to weigh 100 pounds.
    • Garth's Royal Armor is incredibly resistant to magical attacks, but it is not immune. A sufficiently strong magic attack can pierce its defenses and hurt Garth. Not to mention there are certain ways to bypass its defenses, such as an attack that does not directly strike with magic (i.e. stormwinds summoned through magic can still push him back)


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